Jessica Moore is about to lose her you-know-what. She did the impossible by
convincing the
Gryphons, the magi, the satyrs and the goblins to work together to stop an
apocalyptic
prophecy from coming true.
The one thing she can't do? Make them trust each other-which means their plans
are already
falling apart. With Gryphons and satyrs making plays for her loyalty, Jess is
ready to cut
the crap and kill everyone herself.
The tentative alliance disintegrates even faster when a key member is murdered
and Jess's
supposed allies turn on her. Grieving will have to wait. Right now, she's forced
to work
closely with her least trusted coworker to flush out the culprit, even as she
pushes Lucen
away to keep him safe.
Dangers that will test her freakish powers await in the Alps, and this time Lucen
isn't there
to guard her back. Even if she finds what she's looking for, it'll come with a
fury-ous heap
of trouble.
Warning: Sticking four enemy groups into a conference room is the definition of
hell. Throw
in a murder, a kidnapping, and a not-so-fabulous trip to France, and you know
what? The
apocalypse isn't looking so bad. As long as it doesn't involve PowerPoints.