May 9th, 2024
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Discover May's Best New Reads: Stories to Ignite Your Spring Days.


Barnes & Noble

Worlds Away
Exploring the Spec-Fic Universe

Scifi to Delight Your Inner Nerd

Summer is perfect for reading science fiction. The slow days are too hot to do much more than take it easy and read. When I'm feeling extra lazy, I'll admit I prefer my reading material to take care of my need for action and adventure. The three novels for today's column also appealed to my nerdy side with games, Star Wars, and even a Snake Plissken look-a-like cover model.

ARMADA by Ernest Cline

ARMADA
ARMADA

Few novels capture pop culture in science fiction with enough reality for me to take them seriously. I'm a gamer, married to a gamer, and I've spent years working within the games industry. To see Ernest Cline's latest novel contains a gamer protagonist and aliens that suspiciously remind him of the game he plays was awesome. I'm so excited about this one because it sounds impossible to resist. All the elements I need for a great scifi adventure are here.

About: Zack Lightman has spent his life dreaming. Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure.

But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe.

And then he sees the flying saucer.

Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders.

No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it.

It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar?

At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, ARMADA is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make READY PLAYER ONE a phenomenon.

DARK DISCIPLE by Christie Golden

DARK DISCIPLE
DARK DISCIPLE

From games to movies, I'm one happy geek. The Star Wars series is perhaps one of the best known, most loved, intellectual properties of all time. This novel is based on the animated television show, but how could I resist the description. My favorite race in that universe are Sith, and here we have a novel that takes one of those anti-heroes and makes her a bounty hunter out for blood. This promises to be full of action, drama, and surprises.

About: Based on unproduced episodes of Star Wars: The Clone Wars, this new novel features Asajj Ventress, former Sith apprentice turned bounty hunter and one of the great antiheroes in the Star Wars galaxy.

The only way to bring down the Sith’s most dangerous warrior may be to join forces with the dark side.

In the war for control of the galaxy between the armies of the dark side and the Republic, former Jedi Master turned ruthless Sith Lord Count Dooku has grown ever more brutal in his tactics. Despite the powers of the Jedi and the military prowess of their clone army, the sheer number of fatalities is taking a terrible toll. And when Dooku orders the massacre of a flotilla of helpless refugees, the Jedi Council feels it has no choice but to take drastic action: targeting the man responsible for so many war atrocities, Count Dooku himself.

But the ever-elusive Dooku is dangerous prey for even the most skilled hunter. So the Council makes the bold decision to bring both sides of the Force’s power to bear—pairing brash Jedi Knight Quinlan Vos with infamous one-time Sith acolyte Asajj Ventress. Though Jedi distrust for the cunning killer who once served at Dooku’s side still runs deep, Ventress’s hatred for her former master runs deeper. She’s more than willing to lend her copious talents as a bounty hunter—and assassin—to Vos’s quest.

Together, Ventress and Vos are the best hope for eliminating Dooku—as long as the emerging feelings between them don’t compromise their mission. But Ventress is determined to have her retribution and at last let go of her dark Sith past. Balancing the complicated emotions she feels for Vos with the fury of her warrior’s spirit, she resolves to claim victory on all fronts—a vow that will be mercilessly tested by her deadly enemy . . . and her own doubt.

IRON RAGE by James Axler

IRON RAGE
IRON RAGE

I'll be honest. The cover snagged my attention immediately. The model looks like the love child of Tom Cruise and Kurt Russell's "Snake Plissken" from Escape from New York. Double yummy! Thankfully, the blurb makes this sound epic. Underdogs are my favorite kind of pooch, and I have a soft spot for dystopian America.

About: DESPERATE MEASURES

Since the nukecaust, the American dream has been reduced to a daily fight for survival. In the hellish landscape of Deathlands, few dare to dream of a better tomorrow. But Ryan Cawdor and his companions press on, driven by the need for a future less treacherous than the present.

CAUGHT IN THE CROSS FIRE

Pulling sec duty aboard a steamboat on the mighty Sippi is a welcome reprieve for Ryan and his friends…until armored warships reduce their vessel to a burning husk. Abruptly stranded in a nightmarish, poisonous swamp, fighting off crocodiles and muties, the companions and their crew of allies get to work building rafts. Their escape route, however, is swiftly intercepted, and they learn they've sailed into the middle of a fierce conflict between two villes fighting over the iron trade. The companions don't seem to stand a chance against the fleets of ironclad gunboats. But in Deathlands, even the underdog can bite back…

 

 

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