September 12th, 2026
Home | Log in!
Welcome to FreshFiction

Are you a reader
or an author?

Help us personalize your experience. Choose your role below.
You can always change this later using the switcher button.

or

You can switch anytime using the floating button.

Limited Time Fresh Fiction Access

Exclusive Marketing Opportunities for Authors

Curious about how Fresh Access helps authors gain more visibility and connect with active readers?

Discover premium promotional opportunities, enhanced exposure, and author-focused services designed to help your books stand out.

Read More →
On Top Shelf
Fresh Pick
TRADWIFE
📚 New Books This Week 📰 Latest News 🎪 Reader Games

Snowbound secrets, shifter wars, family lies, and epic battles β€” September delivers it all.

Slideshow image


slideshow image
Some promises cost you the one you love.

Test section:

slideshow image
The Temple of Kronos wants her dead. The Stoneslayer wants her destroyed. Neither will have her.

Test section:

slideshow image
A poisoned cousin, a five-year-old's life, and a family with too many secrets.

Test section:

slideshow image
Betrayal runs in her blood. Justice runs in his. Together, they burn it all down.

Test section:

slideshow image
"ANOTHER WINNER!"
From New York Times
Bestselling Cleo Coyle

Test section:

slideshow image
Running from her past, she finds a killer, a protector, and her faith.

THE GIRL WHO WOULD SPEAK FOR THE DEAD
By: Paul Elwork

Berkley
March 2012
On Sale: March 6, 2012
Featuring: Emily Stewart
336 pages
ISBN: 042524542X
EAN: 9780425245422
Kindle: B00475ARS4
Trade Size / e-Book (reprint)
Add to Wish List

Other Editions
Hardcover (April 2011)

Mystery

Emily Stewart is the girl who claims to stand between the living and the dead. During the quiet summer of 1925, she and her brother, Michael, are 13-year-old twinsβ€”privileged, precocious, wandering aimlessly around their family’s estate. One day, Emily discovers she can secretly crack her ankle in such a way that a sound appears to burst through the stillness of midair. Knock, knock . . . Emily and Michael gather the neighborhood children to fool them with these "spirit knockings."

Soon, however, this game of contacting the dead creeps into a world of adults still reeling from World War I. When the twins find themselves dabbling in the uncertain territory of human grief and family secretsβ€”knock, knockβ€” verything spins wildly out of control.

© 2003-2026 off-the-edge.net  all rights reserved Privacy Policy