September 2nd, 2026
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On Top Shelf
Fresh Pick
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📚 New Books This Week 📰 Latest News 🎪 Reader Games

Snowbound secrets, shifter wars, family lies, and epic battles — September delivers it all.

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Some promises cost you the one you love.

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The Temple of Kronos wants her dead. The Stoneslayer wants her destroyed. Neither will have her.

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A poisoned cousin, a five-year-old's life, and a family with too many secrets.

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Betrayal runs in her blood. Justice runs in his. Together, they burn it all down.

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"ANOTHER WINNER!"
From New York Times
Bestselling Cleo Coyle

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Running from her past, she finds a killer, a protector, and her faith.

Daybreak Zero by John Barnes

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Also by John Barnes:

Gaudeamus, February 2020
Mass Market Paperback / e-Book
Meeting Infinity, December 2015
Paperback / e-Book
The Last President, September 2013
Hardcover / e-Book
Daybreak Zero, March 2011
Hardcover / e-Book
Directive 51, April 2010
Hardcover

DAYBREAK ZERO
By: John Barnes

The second book in a new post-apocalyptic trilogy from a master of the genre

Ace
March 2011
On Sale: March 1, 2011
Featuring: Heather O'Grainne
496 pages
ISBN: 0441019757
EAN: 9780441019755
Kindle: B00466ISDA
Hardcover / e-Book
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Science Fiction

What began as a technothriller continues as high adventure in the newly savage ruins of civilization.

In late 2024, Daybreak, a movement of post-apocalyptic eco-saboteurs, smashed modern civilization to its knees. In the losing, hopeless struggle against Daybreak, Heather O'Grainne played a major role. That story was told in Directive 51.

Now Heather's story continues in Daybreak Zero. In the summer of 2025, she leads a tiny organization of scientists, spies, scouts, entrepreneurs, engineers, dreamers, and daredevils based in Pueblo, Colorado. Both of the almost-warring governments of the United States have charged them with an all but impossible mission: find a way to put the world back together.

But Daybreak's triumph has flung the world back centuries in technology, politics, and culture. Pro-Daybreak Tribals openly celebrate ending the world as we know it. Army regiments have to fight their way in and out of Pennsylvania. The Earth's environment is saturated with plastic-devouring biotes and electronics-corroding nanoswarm. A leftover Daybreak device drops atom bombs from the moon on any outpost of the old civilization it can spot.

Confined to her base in Pueblo to give birth to her first child, Heather recruits and monitors a coterie of tech wizards, tough guys, and modern-day frontier scouts: a handful of heroes to patrol a continent. All the news is bad: Tribals have overrun Indiana and Illinois; the last working aircraft carrier sits helplessly out in the Indian Ocean, not daring to come closer to land; the crash of one of the last working airplanes kills a vital industrialist; Tribals try to force appeasement on the Provi government while the Temper government faces a rebellion of religious fanatics; seventeen states are lost to the Tribals as California drifts into secession andhereditary monarchy, and everywhere, Provis and Tempers lurch toward civil war. Her agents have exceptional courage, initiative, skill, intelligence, and daring, but can they be enough? For the sake of everything from her newborn son to her dying nation, can she forge them into a the weapon that can at last win the world back from the overwhelming, malevolent force of Daybreak? Her success or failure may change everything for the next thousand years, beginning from

Daybreak Zero.

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