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Available 4.15.24


Thud by Terry Pratchett

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Also by Terry Pratchett:

The Long Cosmos, February 2017
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The World of Poo, October 2015
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The Shepherd's Crown, September 2015
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Raising Steam, December 2013
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The Carpet People, November 2013
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Snuff, October 2011
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The Wit and Wisdom of Discworld, October 2007
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Making Money, September 2007
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Johnny and the Dead, April 2007
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Good Omens, December 2006
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The Art of Discworld, October 2006
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Only You Can Save Mankind, August 2006
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Thud, September 2005
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The Color of Magic, September 2005
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A Hat Full of Sky, June 2005
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Going Postal, October 2004
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Monstrous Regiment, September 2004
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The Wee Free Men, June 2004
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Night Watch, October 2003
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The Bromeliad Trilogy, October 2003
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The Amazing Maurice and His Educated Rodents, May 2003
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The Last Hero, September 2002
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Eric, February 2002
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Moving Pictures, February 2002
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The Truth, September 2001
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Pyramids, August 2001
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The Fifth Elephant, April 2001
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Sourcery, February 2001
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Wyrd Sisters, February 2001
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Mort, February 2001
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Carpe Jugulum, August 2000
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The Light Fantastic, March 2000
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Equal Rites, March 2000
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Thud
Terry Pratchett

Discword Book 30
HarperCollins
September 2005
384 pages
ISBN: 0060815221
Hardcover
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Science Fiction

It's a game of Trolls and Dwarfs where the player
must take both sides to win ...

It's the noise a troll club makes when crushing
in a dwarf skull, or when a dwarfish axe cleaves
a trollish cranium ...

It's the unsettling sound of history about
to repeat itself ... THUD!

It's the most extraordinary, outrageous,
provocative, insightful, and keenly cutting flight
of fancy yet from Discworld's incomparable
supreme creator ... Terry Pratchett

Commander Sam Vimes of the Ankh-Morpork City Watch admits he may not be the sharpest knife in the cutlery drawer -- he might not even be a spoon. But he's dogged and honest and he'll be damned if he lets anyone disturb his city's always-tentative peace -- and that includes a rabble- rousing dwarf from the sticks (or deep beneath them) who's been stirring up big trouble on the eve of the anniversary of one of Discworld's most infamous historical events.

Centuries earlier, in a gods-forsaken hellhole called Koom Valley, a horde of trolls met a division of dwarfs in bloody combat. Though nobody's quite sure why they fought or who actually won, hundreds of years on each species still bears the cultural scars, and one views the other with simmering animosity and distrust. Lately, an influential dwarf, Grag Hamcrusher, has been fomenting unrest among Ankh-Morpork's more diminutive citizens with incendiary speeches. And it doesn't help matters when the pint-size provocateur is discovered beaten to death ... with a troll club lying conveniently nearby.

Vimes knows the well-being of his smoldering city depends on his ability to solve the Hamcrusher homicide without delay. (Vimes's secondmost-pressing responsibility, in fact, next to being home every evening at six sharp to read Where's My Cow? to Young Sam.) Whatever it takes to unstick this very sticky situation, Vimes will do it -- even tolerate having a vampire in the Watch. But there's more than one corpse waiting for him in the eerie, summoning darkness of the vast, labyrinthine mine network the dwarfs have been excavating in secret beneath Ankh-Morpork's streets. A deadly puzzle is pulling Sam Vimes deep into the muck and mire of superstition, hatred, and fear -- and perhaps all the way to Koom Valley itself.

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