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The books of May are here—fresh, fierce, and full of feels.

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Wedding season includes searching for a missing bride�and a killer . . .


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Sometimes the path forward begins with a step back.


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A snapshot made them legends. What it didn�t show could tear them apart.


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This life coach will give you a lift!


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A twisty, "addictive," mystery about jealousy and bad intentions


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Trapped by magic, haunted by muses�she must master the cards before they�re lost to darkness.


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Masquerades, secrets, and a forbidden romance stitched into every seam.


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A vanished manuscript. A murdered expert. A castle full of secrets�and one sharp-witted sleuth.


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Two warrior angels. First friends, now lovers. Their future? A WILD UNKNOWN.


Tin Swift

Tin Swift, July 2012
Age of Steam #2
by Devon Monk

Roc Trade
Featuring: Cedar Hunt
352 pages
ISBN: 0451464532
EAN: 9780451464538
Kindle: B0073XV7G8
Trade Size / e-Book
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"A compelling and action-packed drama powered by steam and magic"

Fresh Fiction Review

Tin Swift
Devon Monk

Reviewed by Auriette Lindsey
Posted August 21, 2012

Fantasy Steampunk

A few years after the American Civil War, a small wagon train travels from the untamed west towards Kansas, on a mission of mercy and a hunt for a mysterious weapon. TIN SWIFT is the second book in Devon Monk's The Age of Steam series. It's set in a magical world that's part Old West and part supernatural myth. The travelers are two brothers cursed by the Pawnee; a woman with a gift to build and operate machines; a witch compelled to return to her coven; and three men driven to find the deadly weapon known as the Holder. When the travelers find themselves in a ghost town with nowhere to turn, aid swoops down from the sky. The tin airship and its crew are in a rough spot of their own, but they can't turn their backs on people in need. The two groups soon learn they have some common goals and team up to battle the forces of darkness. I've been aware of the steampunk genre for years, but this is the first book I've read in the genre. It contains all of what I would consider the typical elements: an airship, a magical glowing green substance, goggles with special features, and lots of brass and gears. Throw in some werewolves, witches, and the Strange (an unexplained alien-like group), and it all feels very trendy. That said, the story at the heart of TIN SWIFT is compelling. The good guys are likeable, and the bad guys are terrifying. In a nod to realism, the characters don't come out of the adventure unscathed. I also like the "old world" feel of the dialogue; for example, even partners and friends call each other mister and miss, and it means something when they use someone's first name. If you enjoy the steampunk subculture, like alternate histories, or appreciate stories that blend fantasy and science fiction elements, TIN SWIFT provides a thrilling read that's tough to put down.

Learn more about Tin Swift

SUMMARY

In steam age America, men, monsters, machines and magic battle to claim the same scrap of earth and sky. In this chaos, one man fights to hold on to his humanity--and his honor. . . Life on the frontier is full of deceit and danger, but bounty hunter Cedar Hunt is a man whose word is his bond. Cursed with becoming a beast every full moon, Cedar once believed his destiny was to be alone. But now, Cedar finds himself saddled with a group of refugees, including the brother he once thought lost. Keeping his companions alive is proving to be no easy task, in part because of the promise he made to the unpredictable Madder brothers—three miners who know the secret mechanisms of the Strange. To fulfill his pledge, Cedar must hunt a powerful weapon known as the Holder—a search that takes him deep into the savage underbelly of the young country and high into the killing glim-field skies defended by desperate men and deadly ships. But the battles he faces are just a glimmer of a growing war stirring the country. To keep his word Cedar must navigate betrayal, lies, and treacherous alliances, risking everything to save the lives of those he has come to hold dear…


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