In the virtual future you've got to organize to win
Tom Doherty Associates
May 2010
On Sale: May 11, 2010
Featuring: Mala; Matthew
480 pages ISBN: 0765322161 EAN: 9780765322166 Hardcover Add to Wish List
At any hour of the day or night, millions of people
around the globe are engrossed in multiplayer online games,
questing and battling to win virtual gold, jewels, and
precious artifacts. Meanwhile, millions of “gold farmers”
toil in electronic sweatshops harvesting virtual treasure
that their employers sell to First World gamers for real
money.
Mala is a brilliant fifteen-year-old from rural India
whose leadership skills in virtual combat have earned her
the nickname “General Robotwalla.” In China, Matthew defies
his former bosses to build his own gold-farming crew.
Leonard lives in Southern California and spends his nights
fighting virtual battles alongside his buddies in Asia. All
of these young people, and more, become entangled with the
mysterious woman called Big Sister Nor, who builds them into
a movement to challenge the status
quo.
Fighting pitched battles in the virtual worlds of every
MMORPG worth playing, Nor’s network of gamers is so
successful that it incurs ruthless opposition. Ultimately,
Big Sister’s people devise a plan to crash the economy of
every virtual world at once—a Ponzi scheme combined with a
brilliant hack that ends up being the biggest, funnest game
of all.