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Available 4.15.24


Rules of the Game by Neil Strauss

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Also by Neil Strauss:

Emergency, March 2009
Paperback
Rules of the Game, December 2007
Paperback
The Game, September 2005
Hardcover
How to Make Love Like a Porn Star, September 2004
Hardcover

Rules of the Game
Neil Strauss

HarperCollins
December 2007
On Sale: December 18, 2007
352 pages
ISBN: 0061540455
EAN: 9780061540455
Paperback
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Non-Fiction | Self-Help

If you want to play the Game, you've got to know the Rules.

In his international bestseller The Game, Neil Strauss delved into the secret world of pick-up artists- -men who have created a science out of the art of seduction. Not only did he reveal the techniques that they had developed, but he became a master of The Game, and the world's No. 1 PUA, as Style.

Now, in his first follow-up to The Game, comes an extraordinary package: A lavishly produced, two-volume pocket-size set that every pickup artist--accomplished or aspiring--will need to have. The first book, The Stylelife Challenge, is the manual Strauss thought he'd never write: the ultimate guide to landing the woman of your dreams. Bound in white leatherette, it offers an in- depth 30-day program, Strauss challenges readers to confront their insecurities and overcome them through a process of rigorous self-examination, briefings and field missions.

In the second book, Strauss takes readers into the dark side of The Game. Bound in black leatherette, The Style Diaries offers a series of tales of seduction and sexual (mis)adventure. From accidentally getting married during a drunken night in Reykjavik, to luring a famous musician's granddaughter into a threesome; from conducting a keenly felt and tender relationship over email, to the stress and frustration of the torturous and highly unorthodox "30 Day Sex Experiment," The Style Diaries takes you further into the seduction underworld than ever before, and delves where The Game never dared to tread: into the even more complicated rules of relationships.

Comments

2 comments posted.

Re: Rules of the Game

Developers, especially independent, as you know, do not feed bread -
let me conduct some experiment on crossing several genres. Shooter
with strategy, simulator with arcade, RPG c races - everything is
possible! But the studio BetaDwarf connected three in one: "bagel",
fighting in the arena and collectible card game. And not bad, I must
say, connected.
(Henrik Jensen 10:27am May 20, 2018)

mechanic of the Forced Showdown seems at first sight rather simple.
You choose one of the heroes and his companion (from some funny
little animal to a brutal behemoth) and go to crush the enemies in the
arenas. It is necessary to go through a series of such cards, and in the
end to defeat the "boss". Then you will have several more such races,
and then you will meet face to face with the main villain and try to
overcome him - this is he, throughout all the arenas and their chains,
he sets his henchmen against you.
(
Henrik Jensen 10:28am May 20, 2018)

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