People can gain "sylphs" from another world or dimension to
serve their families for generations. Most people fortunate
to be connected to a sylph has connections to a gentle
creature of the elements.
However, other people enact darker activities to weld
a "battle sylph" to their desires. Battle sylphs are noted
for their all-encompassing power, rage and hatred. All
sylphs have certain rules enforced upon them: they may not
speak, and they must not present themselves in human forms.
They are servants, and they must remember they are bound to
the whims of their masters. However, one ceremony to gain a
battle sylph goes terribly awry, leaving a raging battle
sylph connected to a young woman and free of societal
constraints.
After a while, a lot of fantasy tales no longer
merely "influence" each other, but appear to be melded from
the same cloth. This can cause a happy familiarity in many
instances, but in others, it can make one long for
something original. THE BATTLE SYLPH, and, hopefully,
future installments in the series, is something original.
It is wonderfully written and vastly entertaining. In
addition, elements of humor underscore the action and
plotline.
He is one of many: a creature of magic, unrelentingly male.
He is lured through the portal by pure female beauty, a
virgin sacrifice. She is killed, and he is silenced and
enslaved.
Such a dark ritual is necessary. Unlike their elemental
cousins--those gentler sylphs of wind and fire--battlers
find no joy in everyday labor. Their magic can destroy an
army or demolish a castle, and each has but one goal: find
his queen, then protect and pleasure her at any cost. What
would a maiden do if she were given such a servant? What
would befall that kingdom foolish enough to allow a battler
to escape? Young Solie and the people of Eferem are about to
find out.