April 26th, 2024
Home | Log in!

On Top Shelf
TEMPERED BEATSTEMPERED BEATS
Fresh Pick
THE WARTIME BOOK CLUB
THE WARTIME BOOK CLUB

New Books This Week

Fresh Fiction Box

Video Book Club

Latest Articles


April's Affections and Intrigues: Love and Mystery Bloom

Slideshow image


Since your web browser does not support JavaScript, here is a non-JavaScript version of the image slideshow:

slideshow image
Investigating a conspiracy really wasn't on Nikki's very long to-do list.


slideshow image
Escape to the Scottish Highlands in this enemies to lovers romance!


slideshow image
It�s not the heat�it�s the pixie dust.


slideshow image
They have a perfect partnership�
But an attempt on her life changes everything.


slideshow image
Jealousy, Love, and Murder: The Ancient Games Turn Deadly


slideshow image
Secret Identity, Small Town Romance
Available 4.15.24


Everything Bad Is Good for You by Steven Johnson

Purchase

Add to Wish List


Also by Steven Johnson:

How We Got to Now, October 2014
Hardcover
Future Perfect, September 2012
Hardcover / e-Book
Where Good Ideas Come From, October 2010
Hardcover
The Invention of Air, January 2009
Hardcover
The Ghost Map, October 2006
Hardcover
Everything Bad Is Good for You, May 2006
Hardcover

Everything Bad Is Good for You
Steven Johnson

How Today's Popular Culture Is Actually Making Us Smarter

Riverhead
May 2006
256 pages
ISBN: 1573223077
Hardcover
Add to Wish List

Non-Fiction | Self-Help

From the author of the New York Times bestseller Mind Wide Open comes a groundbreaking assessment of popular culture as it's never been considered before: through the lens of intelligence.

The $10 billion video gaming industry is now the second-largest segment of the entertainment industry in the United States, outstripping film and far surpassing books. Reality television shows featuring silicone-stuffed CEO wannabes and bug-eating adrenaline junkies dominate the ratings. But prominent social and cultural critic Steven Johnson argues that our popular culture has never been smarter.

Drawing from fields as diverse as neuroscience, economics, and literary theory, Johnson argues that the junk culture we're so eager to dismiss is in fact making us more intelligent. A video game will never be a book, Johnson acknowledges, nor should it aspire to be-and, in fact, video games, from Tetris to The Sims to Grand Theft Auto, have been shown to raise IQ scores and develop cognitive abilities that can't be learned from books. Likewise, successful television, when examined closely and taken seriously, reveals surprising narrative sophistication and intellectual demands.

Startling, provocative, and endlessly engaging, Everything Bad Is Good for You is a hopeful and spirited account of contemporary culture. Elegantly and convincingly, Johnson demonstrates that our culture is not declining but changing-in exciting and stimulating ways we'd do well to understand. You will never regard the glow of the video game or television screen the same way again.

Comments

No comments posted.

Registered users may leave comments.
Log in or register now!

© 2003-2024 off-the-edge.net  all rights reserved Privacy Policy