Five Hundred Kingdoms #2
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Traditionally, marauding dragons are soothed only by a
virgin sacrifice. And so the frightened people of Acadia
devise a lottery system to choose the victims. Things are
going fairly smoothly â€” except for the women chosen, of
course â€” until practical-minded Princess Andromeda is
picked. She accepts her duty, though she would prefer to
defend herself. And so Andromeda faces the dragon alone.
Until a Champion arrives to save her â€” sort of. Sir George
doesn't quite defeat the dragon, but as Andromeda finishes
rescuing herself she discovers that beneath the Good
Knight's well-meaning though inexperienced heroics lies a
Still, Andromeda can't leave her seacoast country in
further jeopardy from the dragon's return, and so she
and...er...George join to search for the dragon's lair.
But in the Five Hundred Kingdoms, bucking Tradition isn't
easy. It takes the strongest of wills, knowledge, quick
wits and a refusal to give up, no matter what happens
along the way.
Somehow, though, none of this was taught in princess
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