April 26th, 2024
Home | Log in!

On Top Shelf
THE DREADFUL DUKETHE DREADFUL DUKE
Fresh Pick
THE WARTIME BOOK CLUB
THE WARTIME BOOK CLUB

New Books This Week

Fresh Fiction Box

Video Book Club

Latest Articles


April's Affections and Intrigues: Love and Mystery Bloom

Slideshow image


Since your web browser does not support JavaScript, here is a non-JavaScript version of the image slideshow:

slideshow image
Investigating a conspiracy really wasn't on Nikki's very long to-do list.


slideshow image
Escape to the Scottish Highlands in this enemies to lovers romance!


slideshow image
It�s not the heat�it�s the pixie dust.


slideshow image
They have a perfect partnership�
But an attempt on her life changes everything.


slideshow image
Jealousy, Love, and Murder: The Ancient Games Turn Deadly


slideshow image
Secret Identity, Small Town Romance
Available 4.15.24


Grand Theft Childhood
Lawrence Kutner

The Surprising Truth About Violent Video Games And What Parents Can Do

Simon & Schuster
April 2008
On Sale: April 15, 2008
272 pages
ISBN: 0743299515
EAN: 9780743299510
Hardcover
Add to Wish List

Non-Fiction

Listening to pundits and politicians, you'd think that the relationship between violent video games and aggressive behavior in children is clear. Children who play violent video games are more likely to be socially isolated and have poor interpersonal skills. Violent games can trigger real-world violence. The best way to protect our kids is to keep them away from games such as Grand Theft Auto that are rated M for Mature. Right?

Wrong. In fact, many parents are worried about the wrong things!

In 2004, Lawrence Kutner, PhD, and Cheryl K. Olson, ScD, cofounders and directors of the Harvard Medical School Center for Mental Health and Media, began a $1.5 million federally funded study on the effects of video games. In contrast to previous research, their study focused on real children and families in real situations. What they found surprised, encouraged and sometimes disturbed them: their findings conform to the views of neither the alarmists nor the video game industry boosters. In Grand Theft Childhood: The Surprising Truth about Violent Video Games and What Parents Can Do, Kutner and Olson untangle the web of politics, marketing, advocacy and flawed or misconstrued studies that until now have shaped parents' concerns.

Instead of offering a one-size-fits-all prescription, Grand Theft Childhood gives the information you need to decide how you want to handle this sensitive issue in your own family. You'll learn when -- and what kinds of -- video games can be harmful, when they can serve as important social or learning tools and how to create and enforce game-playing rules in your household. You'll find out what's really in the games your children play and when to worry about your children playing with strangers on the Internet. You'll understand how games are rated, how to make best use of ratings and the potentially important information that ratings don't provide.

Comments

No comments posted.

Registered users may leave comments.
Log in or register now!

© 2003-2024 off-the-edge.net  all rights reserved Privacy Policy