After twenty-three years, Orson Scott Card returns to his
acclaimed best-selling series with the first true, direct
sequel to the classic Ender's Game.
In Ender’s Game, the world’s most gifted children were
taken from their families and sent to an elite training
school. At Battle School, they learned combat, strategy,
and secret intelligence to fight a dangerous war on behalf
of those left on Earth. But they also learned some
important and less definable lessons about life.
After the life-changing events of those years, these
children—now teenagers—must leave the school and readapt to
life in the outside world.
Having not seen their families or interacted with other
people for years—where do they go now? What can they do?
Ender fought for humanity, but he is now reviled as a
ruthless assassin. No longer allowed to live on Earth, he
enters into exile. With his sister Valentine, he chooses to
leave the only home he’s ever known to begin a relativistic—
and revelatory—journey beyond the stars.
What happened during the years between Ender’s Game and
Speaker for the Dead? What did Ender go through from the
ages of 12 through 35? The story of those years has never
been told. Taking place 3000 years before Ender finally
receives his chance at redemption in Speaker for the Dead,
this is the long-lost story of Ender.
For twenty-three years, millions of readers have wondered
and now they will receive the answers. Ender in Exile is
Orson Scott Card’s moving return to all the action and the
adventure, the profound exploration of war and society, and
the characters one never forgot.
On one of these ships, there is a baby that just may share
the same special gifts as Ender’s old friend Bean…