Since the introduction of the personal computer in the early
1980s, many objects have been designed to have capabilities
well beyond their immediate use or appearance. Whether
openly and actively or in subtle, subliminal ways, these
objects talk to us, and we have come to expect interaction
with them. Contemporary designers, besides giving objects
form and function, write their initial scripts--the
foundation for useful and satisfying conversations. Talk to
Me focuses on projects that involve such direct
interaction--including interfaces, websites, video games,
devices and tools, and information systems--as well as
installations that establish practical, emotional, or even
sensual connections to cities, companies, governmental
institutions, or other individuals. The featured objects
range in date from the late 1980s to today, with particular
attention given to the last five years and projects
currently in development. Organized thematically, Talk to
Meintroduces design practices that are increasingly crucial
to our world and demonstrates how rich and deep the
influence of design will be on our future.