Kitty Norville is back and in more trouble than ever. Her
recent run-in with werewolves traumatized by the horrors of
war has made her start wondering how long the US government
might have been covertly using werewolves in combat. Have
any famous names in our own history might have actually been
supernatural? She's got suspicions about William Tecumseh
Sherman. Then an interview with the right vampire puts her
on the trail of Wyatt Earp, vampire hunter.
But her investigations lead her to a clue about enigmatic
vampire Roman and the mysterious Long Game played by
vampires through the millennia. That, plus a call for help
from a powerful vampire ally in San Francisco, suddenly puts
Kitty and her friends on the supernatural chessboard, pieces
in dangerously active play. And Kitty Norville is never
content to be a pawn. . .