August 7th, 2026
Home | Log in!
Welcome to FreshFiction

Are you a reader
or an author?

Help us personalize your experience. Choose your role below.
You can always change this later using the switcher button.

or

You can switch anytime using the floating button.

Limited Time Fresh Fiction Access

Exclusive Marketing Opportunities for Authors

Curious about how Fresh Access helps authors gain more visibility and connect with active readers?

Discover premium promotional opportunities, enhanced exposure, and author-focused services designed to help your books stand out.

Read More →
📚 New Books This Week 📰 Latest News 🎪 Reader Games

Fresh Fiction for August Is Here

Cowboys, castles, and shiftersβ€”this month has it all.

Slideshow image


slideshow image
Hotter than a Tuscan summer.


slideshow image
Some promises cost you the one you love.


slideshow image
Only she can pull him back from the darkness.


slideshow image
One golden retriever knows this is love.


slideshow image
Trust is the fiercest transformation of all.


slideshow image
From Himalayan stargazing to the London Blitzβ€”one love endures.

THE PIXAR TOUCH
By: David A. Price

The Making of a Company

Knopf
May 2008
On Sale: May 13, 2008
304 pages
ISBN: 0307265757
EAN: 9780307265753
Hardcover
Add to Wish List

Non-Fiction

The roller-coaster rags-to-riches story behind the phenomenal success of Pixar Animation Studios: the first in-depth look at the company that forever changed the film industry and the Ò€œfraternity of geeksÒ€ who shaped it.

The Pixar Touch is a story of technical innovation that revolutionized animation, transforming hand-drawn cel animation to computer-generated 3-D graphics. ItÒ€ℒs a triumphant business story of a company that began with a dream, remained true to the ideals of its foundersÒ€”antibureaucratic and artist drivenÒ€”and ended up a multibillion-dollar success.

We meet PixarÒ€ℒs technical genius and founding CEO, Ed Catmull, who dreamed of becoming an animator, inspired by DisneyÒ€ℒs Peter Pan and Pinocchio, realized he would never be good enough, and instead enrolled in the then new field of computer science at the University of Utah. It was Catmull who founded the computer graphics lab at the New York Institute of Technology and who wound up at Lucasfilm during the first Star Wars trilogy, running the computer graphics department, and found a patron in Steve Jobs, just ousted from Apple Computer, who bought Pixar for five million dollars. Catmull went on to win four Academy Awards for his technical feats and helped to create some of the key computer-generated imagery software that animators rely on today.

Price also writes about John Lasseter, who catapulted himself from unemployed animator to one of the most powerful figures in American filmmaking; animation was the only thing he ever wanted to do (he was inspired by DisneyÒ€ℒs The Sword in the Stone), and PriceÒ€ℒs book shows how Lasseter transformed computer animation from a novelty into an art form. The author writes as well about Steve Jobs, as volatile a figure as a Shakespearean monarch . . .

Based on interviews with dozens of insiders, The Pixar Touch examines the early wildcat years when computer animation was thought of as the lunatic fringe of the medium.

We see the studio at work today; how its writers, directors, and animators make their astonishing, and astonishingly popular, films.

The book also delves into PixarÒ€ℒs corporate feuds: between Lasseter and his former champion, Jeffrey Katzenberg (A BugÒ€ℒs Life vs. Antz), and between Jobs and Michael Eisner. And finally it explores PixarÒ€ℒs complex relationship with the Walt Disney Company as it transformed itself from a Disney satellite into the $7.4 billion jewel in the Disney crown.

Media Buzz

Marketplace - PRI - June 13, 2008

© 2003-2026 off-the-edge.net  all rights reserved Privacy Policy