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The Story of Parker Brothers, from Tiddledy Winks to Trivial Pursuit
Harvard University Press
November 2003
On Sale: November 14, 2003
256 pages ISBN: 1591392691 EAN: 9781591392699 Hardcover
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Non-Fiction
In The Game Makers, industry expert Phil Orbanes reveals
how, by adhering to the principles of its founder, Parker
Brothers rose to prominence, overcame obstacles, and forged
lasting success. Orbanes, a game historian and former
executive at Parker Brothers, draws from company archives,
interviews with surviving family members, and the newly
discovered records of founder George Parker to tell a story
rich in examples of business acumen that spans world wars,
family tragedy, the Great Depression, and global
competition. Pairing Parker's enduring business lessons with
little-known historical anecdotes, Orbanes reveals the often
whimsical origin of classic games-Tiddledy Winks, Monopoly,
Nerf, Sorry!, the modern jigsaw puzzle, and more-and how
Parker Brothers turned them into cultural icons.
Comments
2 comments posted.
Re: The Game Makers:
On the spot and the "Adventure Mode", and it is much more extensive than the main narrative and is available from the very beginning. In it, you need to explore a large map, each cell of which is a separate mission with a special task and also stores a special trophy. Assignments differ little from what is present in the plot. Are allocated unless those battles where it is necessary to strike a certain number of monsters for the allotted time. The size of the card is simply huge, to get the most treasured treasures, it is necessary to pass fights for the best estimate, so count not for a dozen or two hours, but for a few tens or even a hundred. (Daimond Salvadore 11:38am May 20, 2018)
It is important that Adventure Mode is embedded in the main outline of the game. After all, the things we got here - weapons, materials for badges and vital energy - we use in Legend Mode. In fact, this is a great training field, allowing you to prepare for a difficult battle, if you do not want to reduce the complexity. There are special mechanics, for example, enemy barriers that take away health, as well as a novelty for the 3DS version - fairies. (Daimond Salvadore 11:38am May 20, 2018)
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