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Blind Sight, October 2017
Mass Market Paperback
The Chalk Girl, July 2012
Paperback / e-Book (reprint)
Find Me, January 2007
Hardcover
Winter House, November 2004
Hardcover
Dead Famous, October 2004
Paperback
Shell Game, August 2000
Paperback
Judas Child, August 1999
Paperback
Stone Angel, July 1998
Paperback
Killing Critics, July 1997
Paperback
The Man Who Cast Two Shadows, July 1996
Paperback
Mallory's Oracle, June 1995
Paperback
Berkley
August 2000
Featuring: Kathleen Mallory
402 pages ISBN: 0425176037 Paperback
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Mystery Police Procedural
Oliver Tree had spent his retirement years working out a
solution to the Lost Illusion. Now, at last, he was about
to give a death-defying performance in a sell-out festival
of magicians in Manhattan.
In front of a live audience and the television cameras,
four crossbow arrows were fired at their human target. The
screams were real, and, tragically for Oliver Tree, so was
the blood.
Even if Charles Butler, cousin of the late great Max
Candle who had invented the Lost Illusion, was convinced
along with eight million viewers that the trick had simply
gone wrong, Detective Sgt Kathy Mallory knew instinctively
that this was murder. A murder, curiously, that might be
linked with the death of a woman half a century ago...
"O'Connell never ceases to amaze, producing what is
surely her most stunning novel yet... anyone unmoved by
the soul-shattering climax should give up reading fiction
altogether" Booklist
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Comments
2 comments posted.
Re: Shell Game
Scientific and technological progress does not stand still - with each day, humanity inventing more and more devices and machines, improves existing ones and does not think to stop along the way. One of the flagships of this development is computer technology - three decades ago it was believed that "640 kilobytes is enough for everyone", and today a small smartphone is not inferior in performance to an average office PC.
Strange as it may seem, the rapid development of computer technologies accessible to the user is a great merit of video games. Do not demand the next hit of all the large computing power that the consumer is ready to shell out, you see, and there would not be such productive machines that institutions and organizations have as half a century ago, but practically any person. (Anna May 10:57am May 20, 2018)
However, over the past decade and a half, in this respect, we have seen only quantitative development - the CPU frequency has increased, the amount of RAM and the power of video accelerators have increased, and no one could offer something new until recently. And then crawfadding came in - direct financing of individual enthusiasts who did not find a publisher or who do not want to contact him. Someone collected money for games or music, and Oculus VR swung at the old dream of all fans of "virtual reality" - the same "glasses" that allow to see what is happening in the game literally with their own eyes, and not on a small screen of the monitor. On March 28 of this year sales of the commercial version of the helmet started, and along with it a pack of games "grounded" for the use of Oculus Rift came out. ADR1FTamong them, perhaps, the brightest (both literally and figuratively) representative. (Anna May 10:58am May 20, 2018)
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