Ghost hunter M.J. Holliday and her band of ghost hunters
are headed for Dunlow Castle in Ireland to tape an episode
for the cable television show, Ghoul Getters. Her producer,
Peter Gophner - Gopher to his crew - chose Dunlow Castle
not only for its promise of supernatural phenomena, but
also for the rumored treasure secreted away by the original
owner of the castle.
The locals warn the Ghoul Getters away from Dunlow Castle
almost as soon as they arrive. More than one fortune hunter
has met their doom on the island, accessible only during
low tide, but the intrepid ghost hunters won't be
discouraged. Gathering their tools and their courage, they
head for the island and immediately encounter the ghost of
one of the unlucky fortune seekers, reliving the moment of
his death. Undeterred, they continue on, only to encounter
the real terror of the castle, a mysterious phantom. Unlike
anything M.J. and the team ever encountered in their ghost
hunting careers, they're all ready to vacate the island and
return to the states. Unfortunately, Gopher has
disappeared, seemingly a victim of the phantom, and M.J.
refuses to leave Ireland without her producer. Aided by the
original owner of the castle, M.J., Gilley and Heath plan
their attack on the castle, hoping all their preparations
will be enough to save them from the wrath of the phantom
and allow them to rescue Gopher before they all meet the
same fate as those who have gone up against the phantom and
lost.
Victoria Laurie's GHOULS, GHOULS, GHOULS is the 5th
in the Ghost Hunter mystery series, and it's one of the
best. Filled with laugh-out-loud moments and nail-biting,
hair-raising tension, this fast-paced, action-packed ghost
story will keep readers hooked from beginning to end. M.J.
and Gilley's relationship provides many light moments
throughout, and M.J.'s encounters with the phantom are
truly terrifying. Ms. Laurie's glimpses into the paranormal
world are guaranteed entertainment, and GHOULS, GHOULS,
GHOULS doesn't disappoint.
When M.J. Holliday and the crew of her cable TV show,
Ghoul Getters, venture to the haunted ruins of Dunlow
Castle in Ireland, drawn by the legend of hidden treasure,
they hope the road will rise up to meet them, that the wind
will always be at their backs-and that the resident phantom
won't push them off a cliff. If they treasure their lives,
M.J. and her ghost busters need to get the drop on the
menacing phantom...
Excerpt
Chapter 1
For the record, I am not a morning person. Especially
not this morning, because, technically, I believe it was so
early, it still might qualify as being the middle of the
night. Still, the hour did nothing to dampen my producer's
enthusiasm while discussing the next shooting location for
our cable TV show, Ghoul Getters. "I know you guys don't
want to hear too much about the history of the place we're
investigating," Peter Gophner-aka Gopher-was saying as the
entire cast and crew were seated around a table at a small
café in the airport, "but in this case, I really think it's
necessary."
I felt something heavy hit my shoulder, and when I
turned, I saw my best friend's head resting on my shoulder.
"Gil," I whispered, nudging him with my elbow.
"ZZZZZZZZZ . . . ," he snored.
My fellow ghostbuster, Heath, laughed quietly. "He's out
cold," he said. "He looked pretty wiped out when we left
the hotel."
"ZZZZZZZ . . . ," Gilley agreed.
I sighed, yawned, and tried to focus on the map Gopher
was laying out on the table. "As you know from your
tickets, we're heading to Ireland. From the airport we'll
travel by car to the village of Dunlee and check in at our
lodgings. Once we get a little rest, we'll head here."
Blearily I followed Gopher's finger, which had zipped
over the map to rest on a small X that seemed to be just
off the coastline of the channel that ran between Scotland
and Ireland. "Are we going scuba diving?" I asked.