The war hungry Horsekin continue to force their way through
the land, now only a combined strength of all the allies
will keep the remains of the land free from harm. Evander
continually makes his presence known from behind the scenes
during what is not only the last book of The Silver Wyrm
quartet, but the final book of the entire Deverry saga.
Readers are treated to a story of war in a fantasy world,
but from behind the scenes. Rarely does the reader
encounter any actual combat. There are so many characters
it is hard to keep them all straight, but during part one
of THE SILVER MAGE readers are pulled into the story of
Hwilli and Rhodorix. Their story showed how talented
Katharine Kerr is as an author.
But throughout THE SILVER MAGE I felt like a coin being
tossed into the air. Readers are tossed through time and
to different places without a point of reference. Anyone
just coming into the series, don't. Read at least from the
beginning of the quartet on, or you'll be completely lost,
thinking who is that again, or where is that, and
continually going back to remind yourself who, what and
where.
I, oddly enough, loved Evander. He played so many rolls
that I couldn't help it, even if you didn't actually see
him. Depending on the character's point of view he was a
former lover, teacher, mage, god, or trouble maker, or a
combination of any of the above.
For the readers who have been following not only the Silver
Wyrm quartet, but the Deverry saga, I will say this, read
every single page until there is nothing but blank pages
left. If you don't you might miss out on something that
will make you kick yourselves later. But after reading THE
SILVER MAGE you will find yourself smiling, even though
this is the very final book. Or are their other stories to
tell?
"Prepare to get lost in the magic" (VOYA) of
Katharine Kerr's newest Deverry fantasy.
The
Horsekin are assembling along Prince Dar's northern border,
and the Deverry alliance simply does not have the men and
resources to prevent their enemies from moving into the
wilderness areas known as the Ghostlands. But suddenly, the
Dwrgi folk and the dragons come to Dar's aid, tipping the
balance in their favor and offering Dar's people a chance to
defeat the Horsekin once and for all.