Ravirn is enjoying his new house when he gets invited to a
party hosted by Zeus. The party will lead to major changes
in his life and more adventure. First, he meets his cousin,
Dairn, who wants him dead. Then he meets his paternal
grandmother. His lover, Cerice, is called back to her house
to determine what is causing troubles on the web. Necessity
was affected by a virus but things have worsened and
Cerice's programming skills are needed.
Dairn is trying to take over Ravirn's life. He is now a
part of Chaos just as Ravirn is. Dairn shows up everywhere
Ravirn goes and is able to countermand any spells he and
Melchior try out. With Cerice out of his life, he and a
fury are keeping company. With her help, Ravirn will be
needed to get back into Necessity to free her from the virus
and keep Nemesis from destroying Necessity.
Imaginative, fascinating, with a lot of adventure thrown in,
Mr. McCullough has followed his first two books with a
worthy sequel. CODESPELL will keep the reader on edge while
following the travails of Ravirn and his web goblin, Melchior.
In the twenty-
first century magic has gone digital, and Ravirn, a direct
descendant of one of the three Fates, is a talented
sorcerer and computer hacker extraordinaire. So when
Necessity, the sentient computer that runs the universe,
catches a virus that crashes most of the magical Internet,
Ravirn is tasked with fixing it. Whoever repairs Necessity
will, for that moment, run the universe. Unfortunately for
the sorcerer, some very dangerous beings have figured that
out too.