Trapped within the dead city of Marandur,
Master Mechanic
Mari and Mage Alain must escape both merciless barbarians
and the
pitiless Imperial Legion. Beyond those dangers lie the
mightiest and
most unforgiving powers in the world of Dematr: the Great
Guilds that
rule the world with iron fists.
Mari's Mechanics Guild and Alain's Mage Guild have always
been
enemies, but they are united in wanting to kill their
rogue members
before Mari can fulfill the ancient prophecy of being the
one who will
finally overthrow their power. Mari and Alain must risk
those dangers
because halfway across their world lies a place where
truth has long
been hidden. A place that could explain why their world's
history
begins abruptly, with no hints of what came before. A
place where they
might learn how the Mechanics Guild came to control all
technology and
how the Mages manage to alter reality temporarily. A
place that might
tell them how to achieve a task that appears to be
impossible.
Never before have a Mage and a Mechanic worked together,
and their
combined talents offer their only hope. But she and Alain
must first
survive the deadly and implacable Assassins of Altis.