Farrar, Straus and Giroux
On Sale: September 15, 2015
Hardcover / e-Book
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A boyhood and adolescence told through the lens of seven
primitive computer games
"You have been awakened."
Floppy disk inserted, computer turned on, a whirring, and
then this sentence followed by a blinking cursor. So begins
Suspended, the first computer game to obsess seven-year-old
Michael, to worm into his head and change his sense of
reality. Thirty years later he will write: "Computer games
have taught me the things you can't learn from people."
Michael Clune's Gamelife is a sui generis memoir. It
captures the essential strangeness of childhood, when the
world is still revealing itself. It describes cafeteria
politics, locker-room hazing, and divorce with a sharpness
that will leave you laughing and squirming. It re-creates a
place--1980s suburban Illinois, John Hughes movie
territory--in all its quotidian glory. And it explores, like
nothing before it, how the ephemeral worlds of video games
gave shape to a boy's days.
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