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The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
Algonquin Books
November 2005
288 pages ISBN: 1565123468 Hardcover
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Non-Fiction
The movie business celebrates its creators: Spielberg,
DeMille, Scorsese, Hitchcock. But what about the “ names”
behind Doom, The Sims, Donkey Kong, Grand Theft Auto—the
games that spawned a ten-billion-dollar industry whose
revenues surpassed the domestic movie box office take five
years ago? Videogames are no longer a quirky, boom-or-bust
subculture, but a bona fide mainstream industry
revolutionizing the way we teach, the way we learn, the way
we communicate. Smartbomb goes into the epicenter of the videogame
explosion, where computer technology is fused with artistic
creativity. From the hackers at MIT in the 1960s to the
Ferrari-driving developers of the modern-day industry to
professional “cyberathletes,” we meet the celebrities of
the gaming world. It’s a dizzying trip through the trade
conventions, gaming competitions, and design labs of the
men who are the Spielbergs of their field. Startling and
revelatory, this is an up-close and personal look at the
egos, the battles, the one-upmanship, and the love of the
chase fueling these innovators who are creating the worlds
in which we’re going to live and play for the next century.
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